AI Insights · Timothy · January 2025
Top Boxing Games on iOS in Brazil: Q4 2024 Performance
Explore the performance of the top boxing games on iOS in Brazil during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the top boxing games on the iOS platform in Brazil showcased varied performance in terms of downloads, revenue, and active users.
Real Boxing 2 from Vivid Games S.A. saw a peak in weekly revenue at around $271 in the week of November 18. Weekly downloads reached a high of approximately 5.1K during the same period, while weekly active users surged from 4.1K at the start to over 9.8K by mid-December.
EA SPORTS™ UFC® 2, published by Electronic Arts, experienced a notable increase in weekly downloads, peaking at 10.2K in the week of November 18. The game's weekly revenue reached up to $166 during the same week, with active users hitting a high of around 11.2K by early December.
Boss Fight. from BoomBit, Inc. had a more modest performance, with weekly downloads fluctuating and peaking at 2.5K in early October. Active users showed a steady rise, reaching over 5K by the end of December.
I, The One - Fighting Games by Azur Interactive Games Limited maintained consistent weekly downloads, peaking at 1.2K in the last week of December. Revenue remained relatively stable, with a slight peak at $47 in early October, while active users increased to 862 by the end of the quarter.
MFC - Midnight Fight Club from MIDNIGHT GAMES S.R.L. started with minimal activity but saw a gradual increase in downloads, peaking at 1K in late December. Active users grew from single digits to over 1.2K by the end of the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of the mobile gaming market in Brazil. For more detailed analytics and trends, visit Sensor Tower's platform.